![]() Assuming your CHA is about +3 or +4, this is reasonably matched. Eldritch Blast with three rays deals 3d10+3CHA or 16.5+3CHA. So by the end, each attack should deal 2d8+2+CHA (11+CHA) damage and you can attack twice for 22+2CHA DPR. ![]() Here's the kicker: this build arguably works better if your DM makes you an Oathbreaker. But which martial class to choose? Well one of them has CHA as a secondary stat, adds CHA mod to saving throws at 6th level, has the Dueling Fighting Style, and makes each attack deal 1d8 more damage at 11th. That means we have to multiclass a 5th level martial class for Extra Attack (sorry Rogues, your Sneak Attack doesn't work with a staff). We can't get the Thirsting Blade Invocation since we didn't take Pact of the Blade. If we want our wooden stick to keep up with a ray of force, it needs to scale. (Note that we can't use Magic Initiate because that'd force us to use WIS which isn't very synergistic across melee classes (a monk still makes unarmed strikes with DEX/STR so Shillelagh would only half solve their MAD). It turns our spellcasting stat into our attack and damage stat! Great, we can get it using Pact of the Tome and now use CHA not just for Eldritch Blast and spells but also our melee attacks. Thus, we look to the key behind our build: Shillelagh. Eldritch Knight is probably the only class that has access to that many ASI but let's be honest, trying to maintain decent stats in all those areas is difficult. You want STR/DEX for attacks, CON to not die in melee, and a spellcasting stat. The most difficult problem for me when I want to play a Hex Blade has got to be MAD.
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